
Multiple virtual controller options available to fit as best as possible your existing setup :.“role name” based mapping, because most wheels have many buttons nowadays who can remember what does “button 1” or “button 42” ? It allows to quickly add a new wheel based on names instead of numbers.Controllers limits ? ATS/ETS2 limits you to 4 controllers : one handbrake, one split shifter, one shifter, one wheel … No room available anymore for your button box or any fancy controller you might still have.
Sequential shifter vs paddles ? you can have both ready to go. Wheel hot swapping : no matter if you have two or ten wheels, diy or commercial, wheel swapping dream is often broken by in game mappings to be done again.
An alternative to various “Joy to joy” solutions already available, but primarily focused on wheels hot swapping, it allows to aggregate multiple wheels buttons / controllers to a single one allowing easy in game controller/wheel hot swapping. New control mapper plugin (Documentation : ). New SimCore firmware exclusion from Arduino serial scan. Fix : Ahead/Behing best lap time was lost on last update. Fix : Multiple Vocore would not connect at SimHub launch and require unplugging/replugging the screen to get it connected. Fix : BassShakers “forget all disconnected outputs” feature was forgetting all audio outputs. Feat : Added bashshaker idle mode : when not in game the audio interfaces will be stopped allowing computer sleep after an idle timer. Fix : Control mapper web interface was going back to top after each button press. Fix : Some DashStudio buttons could catch a wrong pressed event when using desktop engine and dashboard was windowed. Fix : AC pitlimiter and revlimiter were mixed since previous release. I have put all the sliders and presets I use in a seperate folder in my mods folder so I can easily track down the ones I know I use.Help and Documentation – Bug reports and features requests Recent changes 8.2.3 – – Hotfix Quick note: sliders and presets used do not show up in tray importer.
Sometimes it won’t be as easy and you’ll have to manually search for the item’s download link with google! :) Tip: try and decipher the name of the cc creator. Then you right-click each item and ‘find on google’ to help you out. Once you have tray importer open, go the sim you wanna upload and choose the CC tab. I’ll refer to this post as reference! As you can see I’ve linked every bit of cc I used on the sim to their original download page! To do so, I’ve used Sims 4 Tray Importer which is honestly a blessing to track down custom content! Let me give you a really quick, basic rundown: